
iMedia start-up
To offer iMedia, you should complete the Centre Approval Form, also available free from the OCR Contact Centre. All candidate entries are unnamed and the number of entries required should be indicated on the entry form. Candidates’ details are not required until their work is submitted for accreditation.
Shaping up
Bring all your teaching staff up-to-date with the latest methods for each of the modules through training packages.
To your aid
- Downloadable Tutor Handbooks, User Guides for the e-portfolio, full specifications and up-to-date online information are all available. A regular programme of training events to assist in your delivery is also easily accessible.
- Serif provide free OCR-endorsed support materials for iMedia
- Other support materials are available, including materials from Synergy Learning and Immersive Education
Sample Assignments
iMedia Level 1 sample assignments (296k)
iMedia Level 2 sample assignments (695k)
iMedia Level 3 sample assignments (529k)
Exemplar Material
Level 1
iMedia Level 1 Unit 1 Digital World (2mb)
iMedia Level 1 Unit 2 Web Page Production (578k)
Level 2
iMedia Level 2 Unit 1 Digital Imaging (1900k)
iMedia Level 2 Unit 2 Web Authoring (1249k)
iMedia Level 2 Unit 3 Digital Animation (12328k)
iMedia Level 2 Unit 7 2D Games Engines (4177k)
iMedia Level 2 Unit 8 Game Design (222k)
iMedia Level 2 Unit 5 Digital Sound Part 1 (2mb)
iMedia Level 2 Unit 5 Digital Sound Part 2 (5mb)
Level 3
iMedia Level 3 Unit 1 Digital Graphics (2mb)
iMedia Level 3 Unit 3 Animation (265k)
iMedia Level 3 Unit 7 3D Modelling (5mb)
iMedia Level 3 Unit 8 3D Games Engines (11mb)
iMedia Level 3 Unit 9 Game Design (925k)
Guidance
iMedia Level 2 Guidance Notes December 2006 (290k)
iMedia Level 3 Guidance Notes December 2006 (360k)
Additional Guidance Letter (131k)
Planning and Review Forms
Level 1 Planning and Review Forms (50 KB)
Level 2 Planning and Review Forms (484 KB)
Level 3 Planning and Review Forms (550 KB)
Technology
Hardware requirements
Hardware requirements vary according to the software tools chosen by the centre. Further information on specific hardware requirements can be found on the chosen software manufacturer's websites.
Software requirements
Centres must be familiar with up-to-date industry-standard software in the following categories:
- Anti-virus software
- Email clients
- Personal firewalls
- Web browsers (including Mozilla Firefox)
- Word processors
Examples of industry-standard software to consider using:
- Adobe Photoshop Elements or CS
- Corel Paintshop Pro X
- Apple Aperture
- Adobe Lightroom
- Adobe InDesign
- Adobe Premier
- Adobe After Effects
- Adobe Illustrator
- Adobe ImageReady
- Adobe Photoshop
- Toon Boom Studio
- Microsoft Office
- Microsoft Front PageAdobe GoLive
- Alias Maya
- Serif DrawPlus
- Serif PagePlus
- Serif WebPlus
- Serif PhotoPlus
- Serif MoviePlus
- Serif ImpactPlus
- Alias Wavefront
- Cubase
- Wink Software
- Immersive Education
- Reality Factory
- Discreet 3D Studio
- Discreet 3D Studio Max
- Equilibrium DeBabelizer
- Games Factory and Gamesmaker
- Gigastudio
- Logic Audio
- Macromedia Director
- Macromedia Dreamweaver
- Macromedia Fireworks
- Macromedia Flash
- Macromedia Freehand
- Microsoft FrontPage
- Macromedia Studio 8
- Soft Image XSI
- Terran Interactive Media Cleaner
Examples of industry-standard tools to consider using:
- CoolEdit
- Nuendo
- Peak
- ProTools
- Sound Forge
- WaveLab
- Mozilla Firefox Web Developer Toolbar
- Internet Explorer Web Accessibility Toolbar
Examples of industry-standard languages that might be used:
- C
- C#
- C++
- Flash ActionScript
- JavaScript
- Lingo for Director
- PHP
- VBScript
Examples of current mark-up languages that might be used:
- HTML
- XHTML
- WML
- XML
Valuable foundation languages you might be familiar with:
- Java
- Pascal
- Smalltalk
